offense.......................60.11976% weatherless...................41.04089% sun...........................38.67191% rain..........................36.48685% balance.......................28.36007% multiweather..................19.77923% hyperoffense.................. 8.44725% sand.......................... 3.35336% semistall..................... 2.49891% monotype...................... 2.08208% sunoffense.................... 1.68837% trickroom..................... 1.38157% rainoffense................... 1.20791% hail.......................... 0.59354% stall......................... 0.57401% voltturn...................... 0.55773% tricksun...................... 0.50284% choice........................ 0.49639% monoflying.................... 0.43461% trickrain..................... 0.40204% batonpass..................... 0.33184% monodragon.................... 0.26955% mononormal.................... 0.20558% dragmag....................... 0.20417% monowater..................... 0.17512% monofairy..................... 0.16767% monoghost..................... 0.16116% monoice....................... 0.14961% sandoffense................... 0.11651% rainstall..................... 0.10608% gravity....................... 0.10085% monofire...................... 0.08409% monosteel..................... 0.07782% monopsychic................... 0.07192% monoground.................... 0.06844% sunstall...................... 0.05525% trapper....................... 0.04832% monodark...................... 0.04462% monofighting.................. 0.04105% monopoison.................... 0.03834% monorock...................... 0.03502% monoelectric.................. 0.03160% monograss..................... 0.02910% monobug....................... 0.02719% hailoffense................... 0.02017% trickhail..................... 0.01815% tricksand..................... 0.01411% swagplay...................... 0.01034% sandstall..................... 0.00547% Stalliness (mean: -0.251) |## -1.5|### |###### -1.0|############### |########################## -0.5|############################## |########################### 0.0|######################## |################## +0.5|########### |######## +1.0|#### |## +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.56%