weatherless...................82.28592% balance.......................42.56721% offense.......................42.13993% trickroom..................... 8.66121% semistall..................... 7.43279% sun........................... 6.97881% hail.......................... 6.60495% hyperoffense.................. 5.83942% rain.......................... 4.86025% monotype...................... 2.83959% stall......................... 2.02065% choice........................ 0.96137% multiweather.................. 0.92576% trickhail..................... 0.89906% monowater..................... 0.81894% sunoffense.................... 0.62311% voltturn...................... 0.61421% monoelectric.................. 0.57860% hailstall..................... 0.47178% mononormal.................... 0.43618% gravity....................... 0.32936% sand.......................... 0.25814% hailoffense................... 0.22254% batonpass..................... 0.21364% monosteel..................... 0.21364% monofire...................... 0.19583% monoice....................... 0.17803% rainoffense................... 0.16023% monopoison.................... 0.15133% trapper....................... 0.11572% monobug....................... 0.08902% monorock...................... 0.08011% sandstall..................... 0.07121% tricksun...................... 0.02670% monofighting.................. 0.02670% monoflying.................... 0.02670% monograss..................... 0.01780% monopsychic................... 0.01780% trickrain..................... 0.01780% monoground.................... 0.01780% tricksand..................... 0.01780% sunstall...................... 0.00890% Stalliness (mean: 0.060) |# -1.5|# |###### -1.0|######## |############### -0.5|###################### |######################### 0.0|############################## |############################## +0.5|###################### |############# +1.0|########### |###### +1.5|### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.51%