weatherless...................75.63108% balance.......................45.73239% offense.......................40.55727% trickroom.....................17.85015% hail..........................14.07328% sun...........................10.71113% hyperoffense.................. 6.78109% semistall..................... 6.47457% choice........................ 3.40031% trickhail..................... 2.99795% multiweather.................. 2.65003% rain.......................... 2.20633% monotype...................... 0.84993% sunoffense.................... 0.84119% gravity....................... 0.50158% stall......................... 0.45468% trapper....................... 0.41420% monofire...................... 0.39118% hailoffense................... 0.27801% monoelectric.................. 0.27558% voltturn...................... 0.10384% hailstall..................... 0.06645% rainoffense................... 0.06243% monosteel..................... 0.05411% tricksun...................... 0.04339% monopoison.................... 0.04223% monoice....................... 0.03088% batonpass..................... 0.03041% sand.......................... 0.02820% monowater..................... 0.02234% sandstall..................... 0.02103% monobug....................... 0.02076% monorock...................... 0.00961% monoground.................... 0.00168% mononormal.................... 0.00155% sunstall...................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.033) | -1.5| |###### -1.0|####### |######### -0.5|############# |################## 0.0|############################## |####################### +0.5|################## |######### +1.0|####### |#### +1.5|## | +2.0| | more negative = more offensive, more positive = more stall one # = 0.68%