weatherless...................63.91703% offense.......................61.38149% trickroom.....................33.16294% balance.......................31.04291% hail..........................26.98399% sun...........................11.23536% trickhail.....................10.21236% semistall..................... 3.75198% hyperoffense.................. 3.63668% choice........................ 2.82601% multiweather.................. 2.72371% gravity....................... 0.82760% rain.......................... 0.58677% monotype...................... 0.55069% sunoffense.................... 0.44544% trapper....................... 0.32329% monoelectric.................. 0.28689% monofire...................... 0.22574% stall......................... 0.18695% voltturn...................... 0.06176% rainoffense................... 0.05550% hailstall..................... 0.05072% monopoison.................... 0.02531% hailoffense................... 0.01113% monoice....................... 0.00807% batonpass..................... 0.00765% monobug....................... 0.00380% tricksun...................... 0.00115% sand.......................... 0.00057% monorock...................... 0.00049% monoground.................... 0.00020% mononormal.................... 0.00018% sandstall..................... 0.00007% monosteel..................... 0.00000% monowater..................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.105) | -1.5| |### -1.0|##### |######## -0.5|#################### |##################### 0.0|############################## |######### +0.5|######## |### +1.0|#### |### +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.88%