weatherless...................71.38061% balance.......................42.90810% offense.......................34.76710% sand..........................27.15065% hyperoffense..................10.72178% stall......................... 6.02182% semistall..................... 5.58120% batonpass..................... 5.22451% sandoffense................... 2.37096% sandstall..................... 2.05623% dragmag....................... 1.19597% rain.......................... 0.86026% monotype...................... 0.73437% choice........................ 0.62946% sun........................... 0.60848% sunoffense.................... 0.41964% trapper....................... 0.27277% rainoffense................... 0.18884% monosteel..................... 0.14687% monorock...................... 0.14687% monowater..................... 0.12589% monoelectric.................. 0.12589% monoghost..................... 0.10491% monoflying.................... 0.06295% rainstall..................... 0.04196% monodragon.................... 0.04196% monoground.................... 0.02098% mononormal.................... 0.02098% monofire...................... 0.02098% Stalliness (mean: 0.065) -2.0|# |## -1.5|######## |##### -1.0|############### |################ -0.5|##################### |################### 0.0|############################# |############################## +0.5|################### |##################### +1.0|######### |#### +1.5|#### |##### +2.0|### more negative = more offensive, more positive = more stall one # = 0.46%