weatherless...................66.32667% balance.......................40.26017% offense.......................35.15589% sand..........................31.61484% hyperoffense..................13.45785% stall......................... 6.86381% batonpass..................... 5.01954% semistall..................... 4.26228% sandstall..................... 2.89149% sandoffense................... 2.66542% dragmag....................... 1.51116% rain.......................... 1.13457% choice........................ 0.92976% sun........................... 0.92392% sunoffense.................... 0.68401% trapper....................... 0.30720% rainoffense................... 0.29883% monotype...................... 0.23700% monoghost..................... 0.07574% monowater..................... 0.07090% monorock...................... 0.02803% monoflying.................... 0.02543% monodragon.................... 0.02480% monoelectric.................. 0.02334% mononormal.................... 0.01301% rainstall..................... 0.01296% monoground.................... 0.01163% monofire...................... 0.00063% monosteel..................... 0.00055% Stalliness (mean: 0.003) -2.0|## |## -1.5|######### |##### -1.0|##################### |################### -0.5|################ |################### 0.0|############################# |############################## +0.5|############### |##################### +1.0|####### |### +1.5|#### |####### +2.0|### more negative = more offensive, more positive = more stall one # = 0.46%