weatherless...................54.69365% balance.......................45.97723% sand..........................45.23900% offense.......................29.63198% stall.........................10.12123% hyperoffense.................. 9.57525% sandstall..................... 7.52116% semistall..................... 4.69430% choice........................ 3.04328% sandoffense................... 2.58993% dragmag....................... 2.32853% batonpass..................... 1.79822% sun........................... 0.04399% sunoffense.................... 0.02823% rain.......................... 0.02336% rainoffense................... 0.00891% trapper....................... 0.00439% monotype...................... 0.00366% monowater..................... 0.00354% monorock...................... 0.00010% monoflying.................... 0.00001% monofire...................... 0.00001% rainstall..................... 0.00001% monoelectric.................. 0.00001% monosteel..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.160) -2.0| | -1.5|##### |## -1.0|########## |########## -0.5|######## |######### 0.0|############################## |######################### +0.5|#### |############## +1.0|#### |#### +1.5|## |########## +2.0|# more negative = more offensive, more positive = more stall one # = 0.70%