sand..........................70.20411% balance.......................60.37951% weatherless...................29.79546% offense.......................26.44524% semistall..................... 9.08127% choice........................ 4.61390% hyperoffense.................. 2.76583% sandoffense................... 1.96332% stall......................... 1.32815% sandstall..................... 0.35309% batonpass..................... 0.18044% dragmag....................... 0.03864% sun........................... 0.00024% monotype...................... 0.00020% rain.......................... 0.00020% monowater..................... 0.00020% monorock...................... 0.00000% trapper....................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monosteel..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% sunoffense.................... 0.00000% rainoffense................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.265) -2.0| | -1.5| |# -1.0|### |#### -0.5|### |#### 0.0|############# |############################## +0.5|## |######## +1.0|###### |##### +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 1.23%