weatherless...................56.70212% sand..........................38.08682% offense.......................36.54308% balance.......................24.47880% hyperoffense..................21.23904% semistall.....................13.48229% sandoffense................... 5.36694% stall......................... 4.25679% hail.......................... 2.71015% sandstall..................... 2.54650% rain.......................... 2.24943% rainoffense................... 1.56830% voltturn...................... 1.54492% batonpass..................... 1.36615% trickroom..................... 0.71328% dragmag....................... 0.57681% choice........................ 0.55789% sun........................... 0.55619% sunoffense.................... 0.38595% multiweather.................. 0.30471% monotype...................... 0.27290% hailstall..................... 0.24550% tricksand..................... 0.10689% monoice....................... 0.10400% monoflying.................... 0.04901% monofire...................... 0.04019% hailoffense................... 0.03100% monograss..................... 0.02729% mononormal.................... 0.02659% monodragon.................... 0.02633% monowater..................... 0.02271% monopsychic................... 0.01400% monoground.................... 0.01325% monorock...................... 0.01313% monoghost..................... 0.01266% Stalliness (mean: -0.112) |######## -1.5|########### |############################ -1.0|######################### |########################### -0.5|############################## |########################### 0.0|###################### |########################### +0.5|################### |########### +1.0|######################## |########### +1.5|####### |## +2.0|## |### +2.5|## | more negative = more offensive, more positive = more stall one # = 0.35%