weatherless...................84.00000% offense.......................66.00000% balance.......................28.00000% hail.......................... 8.00000% hyperoffense.................. 4.00000% sand.......................... 4.00000% monofighting.................. 4.00000% monotype...................... 4.00000% sun........................... 2.00000% sunoffense.................... 2.00000% rain.......................... 2.00000% stall......................... 2.00000% Stalliness (mean: -0.126) |#### -1.0|## |###### -0.5|########################## |############# 0.0|############################## |########### +0.5|######### |#### +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 0.93%