offense.......................40.03763% weatherless...................35.77459% balance.......................30.90094% sand..........................30.26040% rain..........................22.21525% hyperoffense..................16.10948% sun...........................10.05611% semistall..................... 9.35897% dragmag....................... 5.41774% voltturn...................... 5.29682% stall......................... 3.59298% choice........................ 2.20563% sandstall..................... 1.92226% hail.......................... 1.84815% sunoffense.................... 1.58264% sandoffense................... 1.57607% batonpass..................... 1.56784% rainoffense................... 1.29171% rainstall..................... 0.99622% monotype...................... 0.76234% hailstall..................... 0.24552% monodragon.................... 0.18369% multiweather.................. 0.15450% monofire...................... 0.12584% monograss..................... 0.08821% monodark...................... 0.07698% monorock...................... 0.07316% monowater..................... 0.07236% hailoffense................... 0.07032% trapper....................... 0.06288% monoghost..................... 0.05216% monosteel..................... 0.04832% monobug....................... 0.04396% sunstall...................... 0.04177% monoflying.................... 0.04008% monopoison.................... 0.03218% monopsychic................... 0.01265% monoground.................... 0.00756% monofighting.................. 0.00581% monoelectric.................. 0.00095% mononormal.................... 0.00002% gravity....................... 0.00001% monoice....................... 0.00000% Stalliness (mean: -0.067) |######## -1.5|######### |############## -1.0|################## |############################# -0.5|############################ |############################## 0.0|####################### |########################## +0.5|############### |################### +1.0|############# |############# +1.5|######## |### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%