sand..........................36.78842% offense.......................35.35696% balance.......................33.43500% weatherless...................29.30203% rain..........................22.06099% hyperoffense..................17.37622% semistall.....................10.78598% sun...........................10.50162% voltturn...................... 9.56873% dragmag....................... 8.96227% stall......................... 3.04583% sandstall..................... 1.70161% hail.......................... 1.42085% batonpass..................... 1.34337% choice........................ 1.18566% sunoffense.................... 1.07724% sandoffense................... 0.96500% rainstall..................... 0.93148% rainoffense................... 0.72521% multiweather.................. 0.07391% hailstall..................... 0.03605% monotype...................... 0.00355% monoground.................... 0.00151% monofighting.................. 0.00113% sunstall...................... 0.00079% monowater..................... 0.00040% monoflying.................... 0.00035% monorock...................... 0.00013% monoelectric.................. 0.00002% monograss..................... 0.00001% monopoison.................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% mononormal.................... 0.00000% gravity....................... 0.00000% monosteel..................... 0.00000% monoice....................... 0.00000% monopsychic................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.051) |########### -1.5|### |############ -1.0|##################### |############################## -0.5|###################### |###################### 0.0|########## |############################ +0.5|############# |#################### +1.0|################# |################ +1.5|#### |##### +2.0| | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%