offense.......................52.22222% weatherless...................46.66667% rain..........................35.55556% balance.......................24.44444% sun...........................14.44444% sand..........................14.44444% multiweather..................11.11111% hyperoffense..................10.00000% stall......................... 7.77778% semistall..................... 5.55556% rainstall..................... 4.44444% monotype...................... 3.33333% rainoffense................... 3.33333% sunoffense.................... 2.22222% monodragon.................... 2.22222% sunstall...................... 1.11111% sandoffense................... 1.11111% monoelectric.................. 1.11111% monopsychic................... 1.11111% monosteel..................... 1.11111% Stalliness (mean: -0.077) -1.5|######## |#### -1.0|################## |################## -0.5|###################### |############################## 0.0|########################## |######################## +0.5| |#### +1.0|## |###### +1.5|#### |###### +2.0|#### more negative = more offensive, more positive = more stall one # = 0.56%