offense.......................50.87378% rain..........................44.40249% weatherless...................38.89149% balance.......................23.49909% sun...........................14.82036% sand..........................13.69483% multiweather..................11.80917% stall.........................10.53100% semistall..................... 8.06603% hyperoffense.................. 7.03011% rainstall..................... 6.87219% monotype...................... 3.14411% rainoffense................... 2.94505% monodragon.................... 1.93112% sunstall...................... 1.92990% sunoffense.................... 1.43628% monoelectric.................. 1.21298% monopsychic................... 1.21298% monosteel..................... 1.21298% sandoffense................... 0.71814% Stalliness (mean: 0.052) -1.5|##### |### -1.0|##################### |############### -0.5|################### |############################## 0.0|######################### |##################### +0.5| |##### +1.0|# |######### +1.5|###### |####### +2.0|##### more negative = more offensive, more positive = more stall one # = 0.56%