rain..........................69.55630% offense.......................54.16166% sun...........................30.44370% stall.........................15.52393% sunstall......................15.52393% semistall.....................15.39464% balance.......................14.91978% hyperoffense.................. 0.00000% sandoffense................... 0.00000% sunoffense.................... 0.00000% multiweather.................. 0.00000% monoelectric.................. 0.00000% monopsychic................... 0.00000% sand.......................... 0.00000% monosteel..................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% weatherless................... 0.00000% monotype...................... 0.00000% rainoffense................... 0.00000% Stalliness (mean: 0.028) -1.5| | -1.0|############################## | -0.5| | 0.0|######## | +0.5| | +1.0| | +1.5|######### |######### +2.0| more negative = more offensive, more positive = more stall one # = 1.81%