weatherless...................85.22759% offense.......................40.38363% balance.......................30.72924% hyperoffense..................19.22630% semistall..................... 9.32364% hail.......................... 9.23454% sand.......................... 4.51608% sun........................... 3.33764% multiweather.................. 2.31584% monotype...................... 1.15257% mononormal.................... 0.74311% sandoffense................... 0.70886% trickroom..................... 0.45589% voltturn...................... 0.40549% sandstall..................... 0.33718% stall......................... 0.33718% monofighting.................. 0.33137% monoice....................... 0.07288% monowater..................... 0.00520% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.174) | -2.0| |#### -1.5|###### |###################### -1.0|############# |######################## -0.5|########## |############################## 0.0|################ |############################## +0.5|################# |######## +1.0|###### |################ +1.5| |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%