weatherless...................89.87160% balance.......................48.27640% offense.......................28.79315% hyperoffense..................11.71511% semistall.....................10.99848% hail.......................... 6.60580% sun........................... 2.34201% sand.......................... 1.95570% monotype...................... 0.93302% multiweather.................. 0.77510% mononormal.................... 0.73331% trickroom..................... 0.66712% sandoffense................... 0.44194% voltturn...................... 0.32786% sandstall..................... 0.21686% stall......................... 0.21686% monofighting.................. 0.19076% monoice....................... 0.00869% monowater..................... 0.00027% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.038) | -2.0| |## -1.5|## |###### -1.0|##### |############## -0.5|## |############# 0.0|####### |############################## +0.5|############## |### +1.0|##### |########### +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.87%