weatherless...................94.25907% offense.......................47.76087% balance.......................32.19300% hyperoffense..................14.81127% voltturn...................... 4.76016% semistall..................... 3.70321% rain.......................... 3.09943% stall......................... 1.53166% sun........................... 1.49626% rainoffense................... 1.32896% hail.......................... 0.81067% sunoffense.................... 0.67186% monotype...................... 0.53115% sand.......................... 0.38703% trickroom..................... 0.36072% choice........................ 0.32641% hailoffense................... 0.09112% monoflying.................... 0.08112% mononormal.................... 0.08086% monowater..................... 0.07838% monofire...................... 0.05393% multiweather.................. 0.05247% monograss..................... 0.05177% monorock...................... 0.04150% monodark...................... 0.03162% monopsychic................... 0.03001% monoice....................... 0.02286% monobug....................... 0.01899% monoghost..................... 0.01859% monofighting.................. 0.01773% monoelectric.................. 0.01216% sandoffense................... 0.01157% hailstall..................... 0.01131% monosteel..................... 0.01067% rainstall..................... 0.01049% gravity....................... 0.00960% sunstall...................... 0.00789% monofairy..................... 0.00634% monopoison.................... 0.00503% monoground.................... 0.00465% monodragon.................... 0.00401% trapper....................... 0.00234% sandstall..................... 0.00135% trickhail..................... 0.00092% Stalliness (mean: -0.219) -2.0|## |##### -1.5|####### |########### -1.0|############### |######################## -0.5|########################### |############################## 0.0|############################## |######################## +0.5|################# |############ +1.0|###### |#### +1.5|## |# +2.0|# | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.46%