weatherless...................78.48482% offense.......................44.31301% balance.......................36.29872% sand..........................12.15564% hyperoffense..................10.46356% sun........................... 6.89267% semistall..................... 5.87594% voltturn...................... 4.63655% rain.......................... 3.22575% stall......................... 3.04876% monotype...................... 2.15727% multiweather.................. 1.14426% dragmag....................... 0.97758% sandoffense................... 0.93990% sunoffense.................... 0.53314% hail.......................... 0.46376% sandstall..................... 0.40721% trickroom..................... 0.39882% choice........................ 0.26679% monowater..................... 0.24128% monobug....................... 0.20403% mononormal.................... 0.20126% monoflying.................... 0.18913% rainoffense................... 0.14829% monofire...................... 0.14711% monodark...................... 0.13645% monopsychic................... 0.12865% monodragon.................... 0.11950% monosteel..................... 0.11188% monopoison.................... 0.11016% monorock...................... 0.10778% monograss..................... 0.10480% monofighting.................. 0.09659% monoghost..................... 0.08935% monoelectric.................. 0.08668% sunstall...................... 0.08170% monoice....................... 0.07675% monofairy..................... 0.06161% monoground.................... 0.05901% trapper....................... 0.05892% rainstall..................... 0.03356% tricksand..................... 0.03156% gravity....................... 0.02191% allweather.................... 0.01664% hailoffense................... 0.01344% hailstall..................... 0.01219% trickhail..................... 0.01025% tricksun...................... 0.00827% trickrain..................... 0.00103% fear.......................... 0.00003% Stalliness (mean: -0.047) -2.0|# |## -1.5|#### |######### -1.0|############### |#################### -0.5|########################### |############################# 0.0|############################## |########################## +0.5|##################### |############### +1.0|######### |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%