weatherless...................83.95576% offense.......................42.72871% balance.......................34.26545% hyperoffense..................12.31130% sand.......................... 9.57516% semistall..................... 6.88068% stall......................... 3.81386% rain.......................... 3.31375% monotype...................... 3.11946% sun........................... 3.04635% voltturn...................... 2.33756% choice........................ 0.90646% sandoffense................... 0.87667% dragmag....................... 0.74128% hail.......................... 0.47523% sunoffense.................... 0.39332% trickroom..................... 0.38993% monoflying.................... 0.35744% monowater..................... 0.33171% multiweather.................. 0.32968% sandstall..................... 0.32291% mononormal.................... 0.32156% monoghost..................... 0.31140% monobug....................... 0.30802% rainoffense................... 0.21731% monodark...................... 0.21460% monosteel..................... 0.20309% monopoison.................... 0.15435% monoground.................... 0.13336% monodragon.................... 0.13065% monofighting.................. 0.12998% monofairy..................... 0.12388% monograss..................... 0.12050% monopsychic................... 0.11982% monoice....................... 0.11373% monorock...................... 0.10967% monoelectric.................. 0.10561% sunstall...................... 0.10222% rainstall..................... 0.09342% monofire...................... 0.06228% hailoffense................... 0.04333% trapper....................... 0.04129% gravity....................... 0.02369% hailstall..................... 0.01354% tricksand..................... 0.00812% allweather.................... 0.00474% trickhail..................... 0.00135% tricksun...................... 0.00068% Stalliness (mean: -0.047) -2.0|## |### -1.5|###### |########### -1.0|################ |##################### -0.5|########################### |############################## 0.0|########################### |######################### +0.5|##################### |############### +1.0|########### |####### +1.5|#### |### +2.0|# |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%