weatherless...................85.38348% offense.......................38.49110% balance.......................36.21640% hyperoffense..................11.98635% sand..........................10.46339% semistall..................... 7.03748% stall......................... 6.26867% voltturn...................... 3.18030% rain.......................... 2.91233% sandoffense................... 1.39320% choice........................ 1.17987% sun........................... 1.17395% monotype...................... 0.87724% dragmag....................... 0.81054% sandstall..................... 0.56426% rainoffense................... 0.34315% trickroom..................... 0.30529% monoflying.................... 0.16990% sunoffense.................... 0.16886% hail.......................... 0.14440% sunstall...................... 0.12892% monowater..................... 0.12105% monodragon.................... 0.08015% monoice....................... 0.07640% multiweather.................. 0.07376% monopoison.................... 0.06977% monoground.................... 0.06976% monosteel..................... 0.05721% monoghost..................... 0.04010% mononormal.................... 0.03693% monoelectric.................. 0.03666% trapper....................... 0.03263% monobug....................... 0.02931% monofighting.................. 0.02658% monodark...................... 0.01852% monograss..................... 0.01846% gravity....................... 0.01764% rainstall..................... 0.01510% monopsychic................... 0.01227% monofairy..................... 0.00861% monofire...................... 0.00701% tricksand..................... 0.00621% hailoffense................... 0.00354% monorock...................... 0.00196% hailstall..................... 0.00184% allweather.................... 0.00001% trickhail..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.038) -2.0|# |#### -1.5|###### |############## -1.0|################## |######################### -0.5|############################## |############################## 0.0|############################## |############################# +0.5|########################## |#################### +1.0|############## |########## +1.5|#### |#### +2.0|### |#### +2.5|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%