weatherless...................76.53385% offense.......................44.18157% balance.......................35.01245% sand..........................13.54992% hyperoffense..................11.64252% semistall..................... 6.46366% sun........................... 6.39008% voltturn...................... 5.13357% rain.......................... 3.81481% stall......................... 2.69980% monotype...................... 2.50736% sandoffense................... 1.08671% multiweather.................. 0.88861% dragmag....................... 0.63391% hail.......................... 0.61693% sandstall..................... 0.42450% sunoffense.................... 0.40752% mononormal.................... 0.39054% trickroom..................... 0.37356% monoelectric.................. 0.32828% choice........................ 0.30564% monoflying.................... 0.23206% monowater..................... 0.22074% monobug....................... 0.19810% monopsychic................... 0.18678% rainoffense................... 0.16980% monosteel..................... 0.16414% monodark...................... 0.13584% monofighting.................. 0.13018% monofire...................... 0.13018% monorock...................... 0.10188% monopoison.................... 0.09622% trapper....................... 0.09622% sunstall...................... 0.08490% monoice....................... 0.05660% monograss..................... 0.05094% monodragon.................... 0.05094% monoghost..................... 0.04528% monofairy..................... 0.03962% monoground.................... 0.03962% tricksand..................... 0.02830% hailstall..................... 0.01132% Stalliness (mean: -0.067) -2.0|# |### -1.5|##### |######### -1.0|############### |####################### -0.5|###################### |############################## 0.0|############################## |######################### +0.5|################### |############# +1.0|######### |####### +1.5|#### |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.45%