weatherless...................78.25888% offense.......................27.51013% balance.......................24.48096% hyperoffense..................21.19662% semistall.....................17.17607% sand..........................16.42588% stall......................... 9.63623% voltturn...................... 6.81072% sun........................... 5.37398% sandstall..................... 3.43849% rain.......................... 1.97342% multiweather.................. 1.93338% sunstall...................... 0.95458% dragmag....................... 0.86587% sunoffense.................... 0.62200% sandoffense................... 0.25744% trapper....................... 0.15151% hail.......................... 0.11427% hailstall..................... 0.06163% monotype...................... 0.04591% trickroom..................... 0.03811% tricksand..................... 0.02802% monosteel..................... 0.02249% rainoffense................... 0.01592% monodragon.................... 0.00773% monopsychic................... 0.00513% monoice....................... 0.00365% monowater..................... 0.00247% monofighting.................. 0.00120% mononormal.................... 0.00117% monoflying.................... 0.00108% monobug....................... 0.00056% choice........................ 0.00042% monofire...................... 0.00023% monoghost..................... 0.00017% monopoison.................... 0.00004% monoelectric.................. 0.00002% monorock...................... 0.00000% monoground.................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% Stalliness (mean: 0.149) -2.0| |### -1.5|##### |################### -1.0|############################ |################### -0.5|########## |############################# 0.0|######################## |################## +0.5|################# |###### +1.0|####### |########## +1.5|############################## |##### +2.0|############ |### +2.5|### | more negative = more offensive, more positive = more stall one # = 0.40%