weatherless...................77.56106% offense.......................53.78511% balance.......................37.68532% sun........................... 9.74568% rain.......................... 8.55320% hyperoffense.................. 5.35211% sand.......................... 3.39016% semistall..................... 2.91912% voltturn...................... 2.48440% hail.......................... 2.33372% multiweather.................. 1.54460% batonpass..................... 1.00511% sunoffense.................... 0.39960% rainoffense................... 0.25961% stall......................... 0.25834% dragmag....................... 0.25066% sandoffense................... 0.06097% choice........................ 0.05714% hailoffense................... 0.04856% sandstall..................... 0.02597% sunstall...................... 0.01908% rainstall..................... 0.00938% hailstall..................... 0.00467% trickroom..................... 0.00183% trapper....................... 0.00064% allweather.................... 0.00001% trickrain..................... 0.00000% Stalliness (mean: -0.115) -1.5|# |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|############################# |######################## +0.5|################ |########## +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%