weatherless...................78.41481% offense.......................60.62061% balance.......................33.08848% sun........................... 9.85543% rain.......................... 7.83584% hyperoffense.................. 5.58605% sand.......................... 3.09731% hail.......................... 2.27573% multiweather.................. 1.44409% voltturn...................... 0.91399% semistall..................... 0.69189% sunoffense.................... 0.40917% rainoffense................... 0.26100% trickroom..................... 0.24998% dragmag....................... 0.17346% batonpass..................... 0.06128% sandoffense................... 0.05155% hailoffense................... 0.03891% tricksun...................... 0.01783% stall......................... 0.01297% tricksand..................... 0.00908% trickrain..................... 0.00778% trickhail..................... 0.00389% trapper....................... 0.00162% rainstall..................... 0.00162% sunstall...................... 0.00130% hailstall..................... 0.00130% sandstall..................... 0.00065% Stalliness (mean: -0.210) -1.5|# |#### -1.0|######### |################# -0.5|########################## |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%