weatherless...................78.47670% offense.......................60.66991% balance.......................33.04503% sun........................... 9.80810% rain.......................... 7.81813% hyperoffense.................. 5.57757% sand.......................... 3.08675% hail.......................... 2.27368% multiweather.................. 1.42845% voltturn...................... 0.91154% semistall..................... 0.69568% sunoffense.................... 0.40376% rainoffense................... 0.26148% trickroom..................... 0.24401% dragmag....................... 0.17422% batonpass..................... 0.06228% sandoffense................... 0.05204% hailoffense................... 0.04207% tricksun...................... 0.01682% stall......................... 0.01180% tricksand..................... 0.00876% trickrain..................... 0.00733% trickhail..................... 0.00365% rainstall..................... 0.00197% trapper....................... 0.00131% hailstall..................... 0.00120% sandstall..................... 0.00063% sunstall...................... 0.00036% Stalliness (mean: -0.210) -1.5|# |#### -1.0|######### |################# -0.5|########################## |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%