weatherless...................78.51159% offense.......................60.69849% balance.......................33.07461% sun........................... 9.77262% rain.......................... 7.85279% hyperoffense.................. 5.49327% sand.......................... 3.03189% hail.......................... 2.28264% multiweather.................. 1.41579% voltturn...................... 0.92795% semistall..................... 0.71855% sunoffense.................... 0.37063% rainoffense................... 0.26207% trickroom..................... 0.24518% dragmag....................... 0.16937% batonpass..................... 0.06916% sandoffense................... 0.05658% hailoffense................... 0.04184% tricksun...................... 0.02108% stall......................... 0.01508% trickrain..................... 0.00900% tricksand..................... 0.00802% trickhail..................... 0.00418% rainstall..................... 0.00397% trapper....................... 0.00165% hailstall..................... 0.00159% sandstall..................... 0.00026% sunstall...................... 0.00000% Stalliness (mean: -0.208) -1.5|# |#### -1.0|######## |################# -0.5|######################### |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%