weatherless...................78.32530% offense.......................60.67220% balance.......................32.94246% sun...........................10.06584% rain.......................... 7.74860% hyperoffense.................. 5.70135% sand.......................... 3.05108% hail.......................... 2.26415% multiweather.................. 1.42757% voltturn...................... 0.85990% semistall..................... 0.67341% sunoffense.................... 0.43019% rainoffense................... 0.30009% trickroom..................... 0.22841% dragmag....................... 0.16703% batonpass..................... 0.06275% sandoffense................... 0.05522% hailoffense................... 0.03944% tricksun...................... 0.01277% stall......................... 0.01059% trickrain..................... 0.00853% tricksand..................... 0.00541% rainstall..................... 0.00204% sunstall...................... 0.00102% trickhail..................... 0.00064% sandstall..................... 0.00063% trapper....................... 0.00055% Stalliness (mean: -0.213) -1.5|# |#### -1.0|######### |################# -0.5|######################### |############################## 0.0|############################ |#################### +0.5|########### |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.66%