weatherless...................97.53267% offense.......................49.50554% balance.......................35.85698% hyperoffense.................. 9.22576% voltturn...................... 3.64508% semistall..................... 3.61527% stall......................... 1.79645% rain.......................... 1.50077% trickroom..................... 1.30696% sun........................... 0.68081% choice........................ 0.59136% monotype...................... 0.58391% sand.......................... 0.20623% rainoffense................... 0.15405% mononormal.................... 0.14163% monodragon.................... 0.12424% monorock...................... 0.12175% monofighting.................. 0.11678% sunoffense.................... 0.11430% hail.......................... 0.10436% monowater..................... 0.03727% monograss..................... 0.03230% multiweather.................. 0.02485% monoghost..................... 0.02485% monoelectric.................. 0.02485% monopoison.................... 0.02236% monopsychic................... 0.02236% monoflying.................... 0.02236% monofire...................... 0.01491% dragmag....................... 0.00745% monobug....................... 0.00745% sandstall..................... 0.00745% monoground.................... 0.00745% hailoffense................... 0.00745% monodark...................... 0.00497% monosteel..................... 0.00248% trickrain..................... 0.00248% monoice....................... 0.00248% Stalliness (mean: -0.119) -2.0|# |# -1.5|### |####### -1.0|############## |#################### -0.5|######################### |############################## 0.0|############################## |######################## +0.5|################# |########### +1.0|###### |### +1.5|# |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.51%