weatherless...................97.86202% offense.......................49.08183% balance.......................35.67425% hyperoffense.................. 9.19632% semistall..................... 3.90052% voltturn...................... 3.82446% stall......................... 2.14707% rain.......................... 1.45631% trickroom..................... 1.22936% choice........................ 0.70091% sun........................... 0.48870% monotype...................... 0.35666% rainoffense................... 0.18176% sand.......................... 0.15075% monofighting.................. 0.12897% sunoffense.................... 0.09896% mononormal.................... 0.06005% hail.......................... 0.05064% monodragon.................... 0.02685% monowater..................... 0.02644% monorock...................... 0.02418% monograss..................... 0.02221% monoghost..................... 0.02087% monopsychic................... 0.02086% monopoison.................... 0.01686% monoflying.................... 0.01002% hailoffense................... 0.00992% monoelectric.................. 0.00942% multiweather.................. 0.00843% sandstall..................... 0.00614% dragmag....................... 0.00498% monofire...................... 0.00443% monoground.................... 0.00365% monobug....................... 0.00351% monodark...................... 0.00215% trickrain..................... 0.00158% monosteel..................... 0.00153% monoice....................... 0.00153% Stalliness (mean: -0.106) -2.0|# |# -1.5|### |####### -1.0|############## |#################### -0.5|######################### |############################## 0.0|############################## |######################## +0.5|################## |########### +1.0|###### |#### +1.5|# |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.50%