weatherless...................97.83611% offense.......................50.19242% balance.......................32.90909% hyperoffense.................. 9.34199% stall......................... 3.78283% semistall..................... 3.77366% voltturn...................... 3.74784% rain.......................... 1.92816% choice........................ 1.45510% trickroom..................... 0.75291% rainoffense................... 0.17060% monotype...................... 0.16704% sun........................... 0.16644% monofighting.................. 0.14058% sand.......................... 0.04565% sunoffense.................... 0.03062% hail.......................... 0.02363% hailoffense................... 0.02278% mononormal.................... 0.00937% monodragon.................... 0.00714% monograss..................... 0.00591% monowater..................... 0.00401% sandstall..................... 0.00126% dragmag....................... 0.00115% monopoison.................... 0.00006% monorock...................... 0.00004% monoelectric.................. 0.00003% monofire...................... 0.00003% multiweather.................. 0.00000% monodark...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.109) -2.0| |# -1.5|#### |####### -1.0|################# |###################### -0.5|########################## |############################## 0.0|############################## |######################## +0.5|############### |########## +1.0|###### |### +1.5|# |# +2.0|## |### +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%