weatherless...................68.58902% offense.......................44.31350% hyperoffense..................28.02642% sand..........................23.10072% balance.......................22.39622% sun........................... 8.25425% sandoffense................... 5.35915% stall......................... 3.17017% semistall..................... 2.09369% sunoffense.................... 1.43801% voltturn...................... 1.32440% rain.......................... 0.92747% multiweather.................. 0.87147% monotype...................... 0.76797% sandstall..................... 0.45267% monoflying.................... 0.41338% monofairy..................... 0.17222% mononormal.................... 0.12043% trickroom..................... 0.08493% trickrain..................... 0.08493% monowater..................... 0.06232% monobug....................... 0.00413% rainoffense................... 0.00021% hail.......................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.473) |## -2.0|####### |############## -1.0|############################## |######################### 0.0|###################### |############# +1.0|######## |## +2.0| |# +3.0| | +4.0| | more negative = more offensive, more positive = more stall one # = 0.81%