weatherless...................76.56782% offense.......................47.29406% hyperoffense..................24.27194% sand..........................19.98336% balance.......................14.78139% stall......................... 9.76221% sandoffense................... 6.16627% sun........................... 4.47027% semistall..................... 3.89041% multiweather.................. 2.36917% rain.......................... 1.34772% voltturn...................... 1.21269% monotype...................... 0.41923% sunoffense.................... 0.38358% sandstall..................... 0.36353% monoflying.................... 0.35682% monofairy..................... 0.02948% mononormal.................... 0.02194% monowater..................... 0.01099% trickroom..................... 0.00364% trickrain..................... 0.00364% monobug....................... 0.00020% rainoffense................... 0.00000% hail.......................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.267) |# -2.0|## |############# -1.0|############################## |############################# 0.0|############################ |######## +1.0|######## |########### +2.0| |# +3.0| |# +4.0| | more negative = more offensive, more positive = more stall one # = 0.76%