weatherless...................82.57261% offense.......................46.62863% balance.......................32.72822% hyperoffense..................12.18880% rain.......................... 8.81743% sun........................... 5.08299% semistall..................... 4.46058% stall......................... 3.99378% monotype...................... 3.89004% sand.......................... 3.89004% voltturn...................... 2.59336% rainoffense................... 0.93361% multiweather.................. 0.88174% trickroom..................... 0.88174% hail.......................... 0.67427% monosteel..................... 0.67427% sunoffense.................... 0.62241% monowater..................... 0.41494% monofighting.................. 0.41494% monoelectric.................. 0.36307% monoground.................... 0.31120% mononormal.................... 0.31120% sandoffense................... 0.25934% choice........................ 0.25934% monoflying.................... 0.25934% monopsychic................... 0.20747% monorock...................... 0.20747% monodragon.................... 0.20747% monofire...................... 0.20747% monograss..................... 0.10373% monopoison.................... 0.10373% gravity....................... 0.05187% monobug....................... 0.05187% monoghost..................... 0.05187% monofairy..................... 0.05187% monoice....................... 0.05187% Stalliness (mean: -0.078) |# -2.0|# |### -1.5|#### |####### -1.0|################## |#################### -0.5|###################### |############################ 0.0|############################## |######################### +0.5|#################### |########## +1.0|######### |#### +1.5|## |## +2.0|# |# +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%