weatherless...................83.38292% offense.......................46.20350% balance.......................33.35294% hyperoffense..................10.45649% rain.......................... 9.66482% semistall..................... 5.14602% stall......................... 4.84105% sun........................... 3.85929% sand.......................... 3.64256% voltturn...................... 3.10243% monotype...................... 3.09680% multiweather.................. 1.04748% trickroom..................... 0.91602% rainoffense................... 0.71226% hail.......................... 0.62713% monosteel..................... 0.49666% monoground.................... 0.41816% monowater..................... 0.34659% monofighting.................. 0.31690% sandoffense................... 0.27971% monoflying.................... 0.20344% choice........................ 0.20232% mononormal.................... 0.19685% monopsychic................... 0.18382% monorock...................... 0.18126% monoelectric.................. 0.16914% monofire...................... 0.16400% sunoffense.................... 0.15640% monopoison.................... 0.13731% monodragon.................... 0.13185% monograss..................... 0.08554% monoice....................... 0.05342% monofairy..................... 0.05133% gravity....................... 0.03039% monobug....................... 0.02792% monoghost..................... 0.01936% Stalliness (mean: -0.013) |# -2.0|# |## -1.5|#### |##### -1.0|################# |################## -0.5|#################### |########################### 0.0|############################## |######################### +0.5|#################### |########## +1.0|########## |#### +1.5|# |# +2.0|# |## +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%