offense.......................49.82836% sun...........................49.44045% weatherless...................35.64383% rain..........................27.65544% balance.......................24.26328% hyperoffense..................19.49612% multiweather..................16.11370% sunoffense.................... 7.42650% semistall..................... 3.65173% sand.......................... 3.33820% stall......................... 2.76052% rainoffense................... 2.35759% monotype...................... 1.52102% batonpass..................... 1.25239% sunstall...................... 1.22060% voltturn...................... 0.44159% dragmag....................... 0.36174% sandstall..................... 0.32009% monobug....................... 0.25555% sandoffense................... 0.20935% hail.......................... 0.19147% monodragon.................... 0.18324% trickroom..................... 0.15913% monosteel..................... 0.15446% rainstall..................... 0.12805% monowater..................... 0.12102% monoflying.................... 0.11820% mononormal.................... 0.11477% monodark...................... 0.10315% choice........................ 0.09678% monofire...................... 0.09331% monoghost..................... 0.09222% gravity....................... 0.08716% monopsychic................... 0.08598% trickrain..................... 0.07696% tricksun...................... 0.07114% monofighting.................. 0.06937% monorock...................... 0.06836% monofairy..................... 0.06083% monograss..................... 0.03335% monoice....................... 0.03095% monoground.................... 0.02463% monopoison.................... 0.02396% monoelectric.................. 0.01934% tricksand..................... 0.01269% hailoffense................... 0.01197% trapper....................... 0.01169% trickhail..................... 0.00215% hailstall..................... 0.00146% allweather.................... 0.00082% Stalliness (mean: -0.306) -2.0|## |##### -1.5|########### |################ -1.0|####################### |############################# -0.5|############################## |############################ 0.0|######################## |################## +0.5|############## |######### +1.0|##### |#### +1.5|## |# +2.0|# |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%