weatherless...................94.60315% offense.......................42.92028% balance.......................38.91207% hyperoffense..................10.02513% voltturn...................... 5.94640% semistall..................... 5.69422% rain.......................... 2.83806% stall......................... 2.44829% hail.......................... 1.79687% monotype...................... 1.01620% trickroom..................... 0.73323% sun........................... 0.64565% rainoffense................... 0.34842% choice........................ 0.29554% sand.......................... 0.15940% hailoffense................... 0.13858% monowater..................... 0.13596% monorock...................... 0.10764% mononormal.................... 0.10745% monoice....................... 0.10108% monobug....................... 0.09939% sunoffense.................... 0.09095% monopoison.................... 0.08645% monodark...................... 0.07764% monoelectric.................. 0.07614% monofighting.................. 0.05907% trickhail..................... 0.05813% monodragon.................... 0.04519% monoflying.................... 0.04351% multiweather.................. 0.04107% hailstall..................... 0.03769% monograss..................... 0.03075% dragmag....................... 0.02794% monosteel..................... 0.02625% monofire...................... 0.02344% monoghost..................... 0.02325% rainstall..................... 0.02100% monoground.................... 0.01988% monopsychic................... 0.01950% monofairy..................... 0.01744% sandoffense................... 0.00656% trickrain..................... 0.00563% sunstall...................... 0.00544% sandstall..................... 0.00488% gravity....................... 0.00375% tricksun...................... 0.00375% trapper....................... 0.00338% tricksand..................... 0.00188% allweather.................... 0.00019% Stalliness (mean: -0.035) -2.0|## |## -1.5|##### |######## -1.0|############ |################## -0.5|######################## |############################# 0.0|############################## |########################### +0.5|##################### |################ +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.46%