weatherless...................95.93847% offense.......................38.84218% balance.......................36.71292% hyperoffense..................13.57729% voltturn...................... 8.26137% semistall..................... 6.30389% stall......................... 4.56371% rain.......................... 2.39341% hail.......................... 1.40457% trickroom..................... 0.91820% rainoffense................... 0.61128% choice........................ 0.36069% monotype...................... 0.28362% sun........................... 0.24141% hailoffense................... 0.15609% sunoffense.................... 0.07680% hailstall..................... 0.06590% monodragon.................... 0.05230% monowater..................... 0.04535% trickhail..................... 0.04200% monopoison.................... 0.04080% rainstall..................... 0.03615% sand.......................... 0.03218% dragmag....................... 0.02829% monofighting.................. 0.02681% monoice....................... 0.02604% monodark...................... 0.02513% mononormal.................... 0.02084% monobug....................... 0.01029% multiweather.................. 0.01005% monorock...................... 0.00946% monopsychic................... 0.00839% sunstall...................... 0.00592% monoelectric.................. 0.00585% monograss..................... 0.00565% monoflying.................... 0.00311% monosteel..................... 0.00271% monoground.................... 0.00264% sandstall..................... 0.00247% monofire...................... 0.00186% monoghost..................... 0.00134% trickrain..................... 0.00130% tricksun...................... 0.00119% tricksand..................... 0.00088% sandoffense................... 0.00041% gravity....................... 0.00021% monofairy..................... 0.00007% trapper....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.022) -2.0|### |#### -1.5|######## |########### -1.0|############## |################# -0.5|###################### |############################# 0.0|############################## |########################### +0.5|###################### |################## +1.0|########### |###### +1.5|#### |### +2.0|## |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.43%