weatherless...................96.19127% balance.......................40.66786% offense.......................40.58162% hyperoffense..................11.05715% voltturn...................... 7.55464% semistall..................... 5.32196% stall......................... 2.37142% rain.......................... 1.66117% hail.......................... 1.64568% trickroom..................... 0.91090% monotype...................... 0.62686% sun........................... 0.47425% rainoffense................... 0.27355% choice........................ 0.25452% monowater..................... 0.17756% trickhail..................... 0.13454% hailoffense................... 0.08896% sunoffense.................... 0.07425% hailstall..................... 0.05693% monorock...................... 0.05588% monoelectric.................. 0.05499% monopoison.................... 0.05429% sand.......................... 0.05137% monofire...................... 0.04803% dragmag....................... 0.04180% monobug....................... 0.03876% monoice....................... 0.03561% mononormal.................... 0.03478% monofighting.................. 0.03448% monoghost..................... 0.03330% multiweather.................. 0.02373% monodragon.................... 0.02308% monoground.................... 0.01875% monodark...................... 0.01678% monosteel..................... 0.01332% gravity....................... 0.00674% monoflying.................... 0.00664% monograss..................... 0.00650% rainstall..................... 0.00647% monopsychic................... 0.00519% sandoffense................... 0.00446% sunstall...................... 0.00375% sandstall..................... 0.00298% monofairy..................... 0.00180% tricksun...................... 0.00139% Stalliness (mean: -0.035) -2.0|### |### -1.5|##### |####### -1.0|########### |############### -0.5|##################### |############################ 0.0|############################## |########################## +0.5|###################### |################# +1.0|########## |##### +1.5|### |# +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.48%