weatherless...................97.36102% offense.......................39.42738% balance.......................36.82158% hyperoffense..................15.17958% voltturn...................... 9.66839% semistall..................... 5.99085% stall......................... 2.58060% rain.......................... 1.21271% hail.......................... 1.14419% trickroom..................... 0.74127% sun........................... 0.34940% rainoffense................... 0.31463% monotype...................... 0.30288% choice........................ 0.20164% monowater..................... 0.16170% multiweather.................. 0.07593% dragmag....................... 0.07278% trickhail..................... 0.06458% sunoffense.................... 0.06201% hailstall..................... 0.05509% monofire...................... 0.04446% hailoffense................... 0.02667% monofighting.................. 0.02179% monodragon.................... 0.01838% mononormal.................... 0.01595% monopoison.................... 0.01104% sand.......................... 0.00860% monoice....................... 0.00645% monorock...................... 0.00544% monobug....................... 0.00411% monoghost..................... 0.00362% monoground.................... 0.00334% monoelectric.................. 0.00273% monosteel..................... 0.00258% gravity....................... 0.00211% rainstall..................... 0.00181% monodark...................... 0.00164% sandstall..................... 0.00107% monofairy..................... 0.00065% monoflying.................... 0.00034% monopsychic................... 0.00018% monograss..................... 0.00006% sandoffense................... 0.00000% sunstall...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.099) -2.0|###### |##### -1.5|####### |######### -1.0|############### |#################### -0.5|###################### |############################ 0.0|############################## |########################## +0.5|#################### |################### +1.0|############ |##### +1.5|#### |# +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.42%