weatherless...................98.66859% balance.......................35.76196% offense.......................34.75362% hyperoffense..................17.21416% voltturn......................10.66441% semistall..................... 8.30737% stall......................... 3.96289% hail.......................... 0.62434% rain.......................... 0.61748% sun........................... 0.31018% trickroom..................... 0.25846% multiweather.................. 0.22215% choice........................ 0.18034% rainoffense................... 0.11521% monotype...................... 0.10530% monowater..................... 0.07491% dragmag....................... 0.03544% hailstall..................... 0.02557% sunoffense.................... 0.01181% monofire...................... 0.01131% trickhail..................... 0.00846% monodragon.................... 0.00639% mononormal.................... 0.00403% hailoffense................... 0.00385% monofighting.................. 0.00336% monopoison.................... 0.00281% sand.......................... 0.00156% monorock...................... 0.00100% monobug....................... 0.00063% rainstall..................... 0.00053% monoghost..................... 0.00037% monosteel..................... 0.00033% gravity....................... 0.00022% monoice....................... 0.00017% monoground.................... 0.00016% sandstall..................... 0.00013% monofairy..................... 0.00006% monodark...................... 0.00002% monopsychic................... 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.051) -2.0|########## |######### -1.5|####### |############# -1.0|############################ |##################### -0.5|#################### |####################### 0.0|############################ |########################## +0.5|##################### |############################## +1.0|################## |####### +1.5|####### |## +2.0|## |# +2.5| |#### more negative = more offensive, more positive = more stall one # = 0.36%