weatherless...................70.17088% balance.......................52.47425% offense.......................41.36031% sun...........................10.89077% rain.......................... 9.17305% sand.......................... 8.74517% semistall..................... 4.15477% trickroom..................... 3.43987% hail.......................... 1.85481% hyperoffense.................. 1.69746% multiweather.................. 0.76138% monotype...................... 0.51604% voltturn...................... 0.42270% stall......................... 0.31321% trickhail..................... 0.30313% tricksand..................... 0.22353% sunoffense.................... 0.16530% monowater..................... 0.14016% trickrain..................... 0.07329% gravity....................... 0.06698% tricksun...................... 0.06200% sandoffense................... 0.05657% monofire...................... 0.05580% rainoffense................... 0.05270% batonpass..................... 0.05026% monopoison.................... 0.04318% monobug....................... 0.04185% dragmag....................... 0.04119% mononormal.................... 0.02901% sandstall..................... 0.02879% monoghost..................... 0.02856% monodark...................... 0.02546% monopsychic................... 0.02480% monoice....................... 0.02247% monoelectric.................. 0.02081% monoflying.................... 0.01495% sunstall...................... 0.01472% monosteel..................... 0.01439% monofighting.................. 0.01384% monograss..................... 0.01295% allweather.................... 0.01251% rainstall..................... 0.01162% monoground.................... 0.01074% monofairy..................... 0.00797% swagplay...................... 0.00731% hailstall..................... 0.00554% monodragon.................... 0.00554% monorock...................... 0.00410% trapper....................... 0.00277% hailoffense................... 0.00244% Stalliness (mean: 0.101) |## -1.0|### |######## -0.5|################ |######################### 0.0|############################## |############################# +0.5|###################### |############# +1.0|####### |### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.63%