weatherless...................67.40604% balance.......................56.54767% offense.......................39.59667% sun...........................12.08072% rain.......................... 9.51899% sand.......................... 9.47554% semistall..................... 3.01029% trickroom..................... 2.40657% hail.......................... 1.96710% hyperoffense.................. 0.69410% multiweather.................. 0.41024% trickhail..................... 0.24468% voltturn...................... 0.23244% stall......................... 0.15126% tricksand..................... 0.13218% tricksun...................... 0.10949% dragmag....................... 0.09200% trickrain..................... 0.06018% monotype...................... 0.05624% gravity....................... 0.02923% monofire...................... 0.02556% rainoffense................... 0.02054% sunoffense.................... 0.01948% monowater..................... 0.01836% sandoffense................... 0.01197% allweather.................... 0.01147% swagplay...................... 0.00687% sunstall...................... 0.00671% sandstall..................... 0.00623% rainstall..................... 0.00330% monoghost..................... 0.00197% hailstall..................... 0.00155% monosteel..................... 0.00142% monoelectric.................. 0.00113% monoice....................... 0.00111% batonpass..................... 0.00104% hailoffense................... 0.00103% monobug....................... 0.00101% monoground.................... 0.00101% monodark...................... 0.00097% monofairy..................... 0.00092% monorock...................... 0.00089% monopoison.................... 0.00071% monoflying.................... 0.00036% monopsychic................... 0.00033% mononormal.................... 0.00017% monograss..................... 0.00014% trapper....................... 0.00013% monodragon.................... 0.00013% monofighting.................. 0.00006% Stalliness (mean: 0.129) |# -1.0|# |###### -0.5|############## |######################## 0.0|############################## |############################## +0.5|######################### |############# +1.0|##### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.66%