weatherless...................63.05290% offense.......................42.96725% balance.......................33.39447% sun...........................22.74233% rain..........................17.05042% hyperoffense..................12.87083% multiweather.................. 6.47955% stall......................... 5.58681% semistall..................... 5.18064% voltturn...................... 4.96843% sand.......................... 2.89698% sunoffense.................... 2.54745% monotype...................... 0.91571% hail.......................... 0.89155% rainoffense................... 0.78718% hailoffense................... 0.57962% dragmag....................... 0.33408% choice........................ 0.30321% monowater..................... 0.25910% sunstall...................... 0.17646% rainstall..................... 0.11607% sandstall..................... 0.10296% monoground.................... 0.09452% monograss..................... 0.09188% monoflying.................... 0.09071% monofire...................... 0.08876% monoelectric.................. 0.08514% monosteel..................... 0.07837% mononormal.................... 0.07648% sandoffense................... 0.07231% monopsychic................... 0.05892% monobug....................... 0.04366% monodragon.................... 0.03961% monofighting.................. 0.03741% monoghost..................... 0.01473% monodark...................... 0.01473% monofairy..................... 0.01473% monopoison.................... 0.01473% allweather.................... 0.01024% Stalliness (mean: -0.063) |### -1.5|###### |############### -1.0|################# |############################## -0.5|##################### |############################# 0.0|############################# |#################### +0.5|############################# |############# +1.0|######### |###### +1.5|######### |### +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.41%