weatherless...................68.63801% offense.......................41.73188% balance.......................28.49170% sun...........................20.77140% hyperoffense..................15.72020% rain..........................14.34778% stall......................... 9.03986% multiweather.................. 6.55138% voltturn...................... 5.97830% semistall..................... 5.01636% sand.......................... 2.59779% sunoffense.................... 2.06044% rainoffense................... 0.62687% monotype...................... 0.22411% sandstall..................... 0.20693% hail.......................... 0.19966% hailoffense................... 0.19054% monowater..................... 0.15333% dragmag....................... 0.11705% choice........................ 0.05742% sunstall...................... 0.05428% monograss..................... 0.04125% monosteel..................... 0.03568% mononormal.................... 0.02325% rainstall..................... 0.02092% monoelectric.................. 0.00627% sandoffense................... 0.00422% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.073) |### -1.5|###### |################# -1.0|############# |############################## -0.5|############# |################### 0.0|###################### |############# +0.5|###################### |######## +1.0|####### |##### +1.5|############## |### +2.0| |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.51%