weatherless...................65.36654% offense.......................39.08743% balance.......................26.13112% sun...........................24.61735% stall.........................12.00012% hyperoffense..................11.89154% semistall.....................10.88980% rain.......................... 9.21166% sand.......................... 3.76995% multiweather.................. 2.96630% sunoffense.................... 2.46408% voltturn...................... 2.21780% rainoffense................... 0.41164% sandstall..................... 0.26731% monotype...................... 0.13424% monowater..................... 0.12005% dragmag....................... 0.07222% sunstall...................... 0.02073% monograss..................... 0.00983% monosteel..................... 0.00931% choice........................ 0.00392% mononormal.................... 0.00354% rainstall..................... 0.00265% hail.......................... 0.00094% monoelectric.................. 0.00082% hailoffense................... 0.00035% sandoffense................... 0.00026% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.138) |#### -1.5|### |########### -1.0|############ |####################### -0.5|########### |############## 0.0|############################## |########### +0.5|############## |######## +1.0|############### |########## +1.5|################### |### +2.0| |## +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.52%