weatherless...................74.52837% offense.......................52.93533% balance.......................25.49273% hyperoffense..................16.45931% sun...........................15.06979% rain..........................10.43025% monotype...................... 9.29785% multiweather.................. 5.57804% sand.......................... 4.67151% batonpass..................... 4.13917% semistall..................... 3.50278% mononormal.................... 1.83547% stall......................... 1.60985% sunoffense.................... 1.60362% monoflying.................... 1.11567% voltturn...................... 1.09383% hail.......................... 0.97957% monopsychic................... 0.93442% choice........................ 0.89646% monowater..................... 0.83143% rainoffense................... 0.73625% monosteel..................... 0.70778% monofairy..................... 0.68366% monobug....................... 0.66827% monodark...................... 0.61517% monodragon.................... 0.60224% swagplay...................... 0.55681% monofire...................... 0.50127% monorock...................... 0.48036% monoelectric.................. 0.45137% monoghost..................... 0.40253% sandoffense................... 0.38406% monofighting.................. 0.35684% monograss..................... 0.30361% monopoison.................... 0.29142% monoice....................... 0.25846% monoground.................... 0.23265% dragmag....................... 0.18483% trapper....................... 0.16059% trickroom..................... 0.15097% sunstall...................... 0.08530% rainstall..................... 0.07439% sandstall..................... 0.04528% hailoffense................... 0.04169% hailstall..................... 0.01783% tricksand..................... 0.00718% allweather.................... 0.00577% trickhail..................... 0.00513% gravity....................... 0.00398% trickrain..................... 0.00244% tricksun...................... 0.00180% fear.......................... 0.00026% Stalliness (mean: -0.305) |# -2.0|## |####### -1.0|################### |############################## 0.0|######################## |############# +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.96%