weatherless...................57.52496% offense.......................48.96783% sun...........................29.80541% hyperoffense..................22.77814% balance.......................22.49789% rain..........................21.55364% multiweather..................11.55981% batonpass..................... 5.96131% monotype...................... 5.54846% sunoffense.................... 5.14455% semistall..................... 4.41179% sand.......................... 2.52320% swagplay...................... 2.26490% rainoffense................... 2.03203% stall......................... 1.34434% monoflying.................... 1.09378% monofairy..................... 1.03251% monosteel..................... 1.02762% choice........................ 1.00387% voltturn...................... 0.85364% mononormal.................... 0.83534% monopsychic................... 0.60587% monofire...................... 0.45929% monodragon.................... 0.43503% monodark...................... 0.41768% monowater..................... 0.31868% hail.......................... 0.28405% monobug....................... 0.23333% monoghost..................... 0.20617% sandoffense................... 0.19641% dragmag....................... 0.19167% monoelectric.................. 0.18224% monorock...................... 0.17195% rainstall..................... 0.13784% monopoison.................... 0.13686% sunstall...................... 0.12164% trickroom..................... 0.12096% monofighting.................. 0.11400% monograss..................... 0.11060% monoground.................... 0.10854% monoice....................... 0.10547% trapper....................... 0.06833% sandstall..................... 0.05296% hailoffense................... 0.03420% tricksand..................... 0.00571% trickrain..................... 0.00509% hailstall..................... 0.00345% trickhail..................... 0.00341% tricksun...................... 0.00146% allweather.................... 0.00095% gravity....................... 0.00017% fear.......................... 0.00000% Stalliness (mean: -0.384) |# -2.0|## |########### -1.0|########################## |############################## 0.0|#################### |############# +1.0|####### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.88%