weatherless...................93.63266% balance.......................40.91669% hyperoffense..................36.57648% offense.......................22.50683% rain.......................... 5.15662% sun........................... 0.80959% hailoffense................... 0.40113% hail.......................... 0.40113% monotype...................... 0.30574% mononormal.................... 0.26957% sunoffense.................... 0.05449% monodark...................... 0.03617% sand.......................... 0.00000% semistall..................... 0.00000% rainoffense................... 0.00000% voltturn...................... 0.00000% choice........................ 0.00000% multiweather.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.240) -2.0| |# -1.5| |############################## -1.0|## | -0.5|############ | 0.0|###### |############ +0.5|# |## +1.0|################## | more negative = more offensive, more positive = more stall one # = 1.18%