weatherless...................87.85328% offense.......................38.64467% balance.......................30.56019% hyperoffense..................15.57296% semistall..................... 8.05059% stall......................... 7.17159% voltturn...................... 6.44368% sun........................... 5.18357% monotype...................... 4.55703% rain.......................... 4.54599% sand.......................... 2.81802% batonpass..................... 2.37978% multiweather.................. 1.03615% monopsychic................... 0.95259% mononormal.................... 0.81266% monoghost..................... 0.78352% sunoffense.................... 0.77725% dragmag....................... 0.73150% hail.......................... 0.67354% monodragon.................... 0.63840% rainoffense................... 0.57665% monoflying.................... 0.53423% monobug....................... 0.39563% choice........................ 0.35195% monofairy..................... 0.29760% monodark...................... 0.24184% sandoffense................... 0.20098% monosteel..................... 0.19561% monowater..................... 0.19417% rainstall..................... 0.17278% monofire...................... 0.16110% monofighting.................. 0.13122% sunstall...................... 0.12122% monograss..................... 0.11951% monorock...................... 0.10797% monoice....................... 0.10516% sandstall..................... 0.09825% hailoffense................... 0.07949% monopoison.................... 0.07125% monoelectric.................. 0.05380% monoground.................... 0.05037% trapper....................... 0.03732% swagplay...................... 0.03046% trickroom..................... 0.02164% hailstall..................... 0.01206% fear.......................... 0.00762% trickhail..................... 0.00086% tricksun...................... 0.00086% gravity....................... 0.00016% Stalliness (mean: -0.014) -3.0| |# -2.0|### |########## -1.0|################### |############################# 0.0|############################## |####################### +1.0|############# |######### +2.0|##### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.69%